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Showing posts from January, 2018

Tony robot rig

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Hi guys here I am back with  another character rig, this time we are again rigging a robot and we have named it as tony. We have both FK and IK controls for the hands and for the spine we have used the Ik spline handle and also we have used reverse foot lock mechanism for the leg portion. Thank you.

Dynamics simulation

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Hi guys this is my dynamics simulation assignment in Maya, we worked on rigid bodies like active and passive and then we worked on fields like gravity, uniform, turbulence etc and its attributes for our simulations, we also used some dynamic constraints also.  It was quite time consuming but we enjoyed the process.  Thank You

Squirrel animation

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Hello everyone this is my first character animation, I really enjoyed animating a character.  We downloaded a squirrel rig from online then used it for our assignment.  I initially started with flash with my basic planning.  Then I took the jpeg sequence of my flash animation then used it as reference for my d animation through fcheck and then importing it into the scene.  Firstly I fixed the camera, then I made a model of a primitive refrigerator as required by my plan.   Then I kept tangents in step tangents and then started blocking my animation.  It took a lot of time since for the first time we are were doing the character animation and once I finished with the squirrel body blocking, the tail blocking was a big challenge, however after many days finally I got average level tail movement then I started of tweaking the graph it also was very time consuming but I liked the working on it getting slow in and slow out it was quite fun even though initially it was scary looking at the